The Kindred Kingdom

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    • Home
    • COMBAT & INTERACTIONS
    • Skill Lists
    • Proficiencies
    • Guild Divisions
    • Kingdom Chronicles
    • Maps
    • Contact Us
    • Echoes of the Kingdom

The Kindred Kingdom

The Kindred KingdomThe Kindred KingdomThe Kindred Kingdom
  • Home
  • COMBAT & INTERACTIONS
  • Skill Lists
  • Proficiencies
  • Guild Divisions
  • Kingdom Chronicles
  • Maps
  • Contact Us
  • Echoes of the Kingdom

GUILD DIVISIONS

To better facilitate unique, fun roleplay, members of the Kindred Kingdom choose to join divisions. Kingdom members may join all divisions or only some in order to facilitate roleplay in a semi-structured way.

Divisions have their own character sheet benefits, both in Combat and Non-Combat encounters.

There are five (5) current divisions, which are called Orders, within the Kingdom:

  • The Order of the Aegis
  • The Order of the Archive
  • The Order of the Decree
  • The Order of the Exchange
  • The Order of the Faith

The Head Officer of each Order is a Duke or a Duchess. The second-in-command is a Count or a Countess. 

The Order of the Aegis is run by the King-Consort, Vurdnarok Santerre of Balfiera. The ultimate authority for all Orders is the Queen, Jeanne-Françoise Direnni.

For more information about each division, please read below.



ORDER OF THE AEGIS

The Order of the Aegis is a place for soldiers, guards, quartermasters, spies, scouts, investigators, watchmen - basically anyone that could be a member of the armed forces or of law enforcement. 


Divisional-focused events for Aegis members might involve combat against enemy forces, chasing down outlaws, sailing with the navy, investigating mysteries, running interrogations, spying on targets, and even slice-of-life RP such as: training, sparring, planning, and socializing. 


The current head of the Order is the King, Vurdnarok Santerre. His second in command is Count Maxime Guer.


Order Proficiencies (All members choose one):

+2 Athletics

+2 Intimidation

+2 Lore: History & Religion

+2 Perception

+2 Stealth

+2 Survival

+2 Medicine



ORDER OF THE ARCHIVE

The Order of the Archive is a place for librarians, writers, scribes, priests, sages, healers, shaman, doctors, and others who seek academic, intellectual, or religious pursuits. 


Divisional-focused events for Archive members might be conducting religious or spiritual ceremonies, offering medical aid to members of the Kingdom or their allies, holding classes and other educational events, investigating supernatural/arcane/obscure phenomena, along with slice-of-life RP such as maintaining libraries, researching new magics or medicines, officiating weddings (a joint duty shared with members of the Order of the Decree) and much more. The Order of the Archive often maintain the museum exhibits throughout the Kingdom as well.


The current Duchess of the Order is Lilith'ra Sapphicblood. There is currently no second-in-command.


Order Proficiencies (All members choose one):

+2 Performance

+2 Persuasion

+2 Lore: Arts & Culture

+2 Lore: History & Religion

+2 Lore: Magicka & Science

+2 Medicine

+2 Nature



ORDER OF THE DECREE

The Order of the Decree is a place for magistrates, advocates, mediators, diplomats, emissaries, couriers, bureaucrats, and clerks. 


Divisional-focused events for Decree members might involve trials and mediations, diplomatic summits, emergency and crisis management, alliance negotiations (with existing nations within ESO, or with sister guilds), along with slice-of-life RP such as day-to-day political and legal administration of the Kingdom's cities and territories, dealing with potential corruption (in various ways), and officiating weddings (a joint duty shared with members of the Order of the Archive), among others. The Order of the Decree is working closely with the King on public works projects for Altenmora (the capital) and the rest of Balfiera and the Dellese Islands.


The current head of the Order is Duchess Tatiana Belovya. She currently does not have a second-in-command.


Order Proficiencies (All members choose one):

+2 Performance

+2 Deception

+2 Intimidation

+2 Persuasion

+2 Lore: History & Religion

+2 Insight

+2 Perception



ORDER OF THE EXCHANGE

The Order of the Exchange is a place for merchants, crafters, entertainers, artists, brewers, barkeeps, chefs, financiers, pirates, privateers, smugglers, cargo shippers - anyone who provides a service or product in exchange for money or can help facilitate such.


Divisional-focused events for Exchange members may be setting up market nights and carnivals with goods and services that can be purchased by guild members and allies; liaising with Danais al-Sharat or Knocks-Down-Prices for help with transporting or distributing goods; actually transporting and distributing goods via ship; engaging in acts of privateering and piracy; putting on artistic performances; providing Kingdom entertainment at other suitable events; teaching art or crafting classes; holding tavern nights and socials (outside of the Queen's Socials) and even slice-of-life RP such as a night spent working the kitchens, making financial deals between guild members and allies; and cheering up others with jokes, songs, and other entertainment.


The interim heads of the Order are Katrin Lewis and Zedrick Maximilian, filling in for Duchess Fern Lynne. There is currently no second in command.


Order Proficiencies (All members choose one):

+2 Acrobatics

+2 Performance

+2 Deception

+2 Persuasion

+2 Lore: Arts & Culture

+2 Sleight of Hand

+2 Insight

 



ORDER OF THE FAITH

The Order of the Faith is a place for templars and paladins, clerics, priests, necromancers, religious scribes, monks, and mystics - any who have a connection to gods, deities, or other supernatural powers. 

Divisional-focused events for Faith members may include interfaith services, religious ceremonies, pilgrimages, holy councils, blessings and rituals, judgements and purifications, and Daedric summonings, among other things. 


Please note that worship of the following Daedric Princes and other powers are is banned in the Kingdom, though underground cults are allowed to exist (you must speak with the GMs for this before starting an underground cult to any of the below):

  • Molag Bal
  • Vaermina
  • Namira
  • Sithis


The current Head of the Order is Duke Arvandil Direnni, father of the Queen. The current second in command is Countess Hex Goblinfly.


Order Proficiencies (All members choose one):

+2 Performance

+2 Deception

+2 Persuasion

+2 Lore: History & Religion

+2 Lore: Magicka & Science

+2 Medicine

+2 Insight


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