A Skill is an ability that can do damage but rather has other effects, e.g. disabling effects, healing, etc. They are carried out as a roll of a d20 vs a flat threshold stat called a Resistance value. Resistance is normally 10 but can be altered based on statuses and DM assessments. If a skill does damage but fails to meet or exceed the Resistance value of the target, both the damage and the affect are resisted. If a skill meets or exceeds Resistance of the target, then damage is rolled separately, as is Defense as though it were an attack.
In other words, Skills succeed on a 1d20 roll of 11 or above and fail on a 1d20 roll of 10 or below, except in certain circumstances.
Skills are combined in Combat Events with Attacks during character turns and have limited uses per event. Please see the Combat System page for more details.
Basic Skills
Intermediate Skills
Advanced Skills:
Basic Skills
Intermediate Skills
Advanced Skills:
Basic Skills
Intermediate Skills
Advanced Skills
Basic Skills
Intermediate Skills
Advanced Skills
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